Tweaked suspension to get a more visceral feel. Implemented a dynamic camera that pulls and pushes depending on G Force. Previous Learned that pure physics did not work - started tuning slip and torque Next Testing an AI car to run a track. You Might Also Like Testing an AI car to run a track. First level takes place in the streets of San Francisco. Taking recon on what are the best streets using Google Street data. Learned that pure physics did not work - started tuning slip and torque Started by getting a drift mechanic by manipulating Unreal 5 Vehicle Chaos Physics
Tweaked suspension to get a more visceral feel. Implemented a dynamic camera that pulls and pushes depending on G Force. Previous Learned that pure physics did not work - started tuning slip and torque Next Testing an AI car to run a track. You Might Also Like Testing an AI car to run a track. First level takes place in the streets of San Francisco. Taking recon on what are the best streets using Google Street data. Learned that pure physics did not work - started tuning slip and torque Started by getting a drift mechanic by manipulating Unreal 5 Vehicle Chaos Physics